About Towers Rush
Fancy a rush of energy to your body?
Teams have the option to navigate around the town either
- by foot
- by bicycle
- by car
You will receive a map just before the start of the event as well as a clue sheet.
There will be a series of checkpoints to discover all over town, at some of the checkpoints there will be challenges and puzzles to complete.
Challenges could be a wide variety of activities from an eating or drinking challenge, video or photo your team doing something in particular, Games and sporting activities.
These challenges are more about having fun and less about being physical for example participate in minute to win it games, have a go at the climbing wall or abseil, solve puzzles or a maths problem
Some checkpoints also unlock multiple challenges worth extra points.
At the end the points are tallied together to create a leader board of teams.
Kids under the age of 16 must be accompanied by an adult throughout the duration of the race unless arranged with event organiser prior. (eg school teams)
Get your team together and prepare for a brand new treasure hunt in Charters Towers!